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Why doesn't the camera follow the main character properly in new levels?

When I create a new level and place my main character, the spring arm it has disattatches and does not follow the character as it does in the starting level (which is a small edition of the Top-down template).

  • In the only level I have the actor is already placed in the world.

If needed I can supply blueprint screenshots or images. I tried to figure it out by myself but actually couldn't, it does not SEEM to be a gameMode issue...

Any help would be appreciated so thanks in advance!

Product Version: UE 4.9
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asked Nov 16 '15 at 11:52 AM in Blueprint Scripting

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avatar image necrobooder Nov 30 '15 at 08:42 AM

Still happening, if anyone could provide any sort of help or clue it would be inmensely appreciated!

avatar image Enlo Nov 30 '15 at 10:08 AM

As you might have guessed, nobody seems to be able to help based on the amount of information you gave us. So yes of course, provide some BPs and the setup of the camera component inside your character.

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