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Why My UMG widget reference '/Script/UMGEditor' asset?

I try to use UMG under windows platform. But when I cook assets for windows and run simple app to load UMG asset under windows, I receive the error 'Package contains EditorOnly data which is not supported by the current build or vice versa' always. I checked the asset reference by 'reference viewer' on editor and found my UMG widget referencing '/Script/UMGEditor'asset. Why? How can I delete this reference?

[2015.11.16-14.19.58:356][ 0]LogLinker:Warning: Unable to load package (../../../../UnrealEngine-4.10.0/../Unreal Projects/MyUMGLab/Content/WMyUserWidget.uasset). Package contains EditorOnly data which is not supported by the current build. [2015.11.16-14.19.58:356][ 0]LogLinker:Warning: Unable to load package (../../../../UnrealEngine-4.10.0/../Unreal Projects/MyUMGLab/Content/WMyUserWidget.uasset). Package contains EditorOnly data which is not supported by the current build. [2015.11.16-14.19.58:356][ 0]LogUObjectGlobals:Warning: Failed to find object 'MyUserWidget /Game/WMyUserWidget.WMyUserWidget' alt text

Product Version: UE 4.10
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asked Nov 16 '15 at 02:23 PM in C++ Programming

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DaffyTwo
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