Unknown cooking failure 4.9 First person
I got the error "Unknown cooking failure" and I don't know what it causes,
can anyone help me?
Also, I migrated folders to this project and it said that X is no game folder, migrate here anyway? And I did it, does this affect anything?
Hi SiraX -
There looks to be a few compiling errors in your blueprints which need to be addressed:
LogBlueprint:Error: [compiler ThirdPerson_AnimBP] Error Blendspace Player '(None)' references an unknown blend space LogBlueprint:Error: [compiler ThirdPerson_AnimBP] Error Play (None) references an unknown sequence LogBlueprint:Error: [compiler ThirdPerson_AnimBP] Error ICE: Player node Play (None) was not processed prior to handling a transition getter K2Node_TransitionRuleGetter that used it
There are also quite a few Warnings which would not stop cooking but you might want to address. My suspicion is that when you migrated some dependencies and blueprint connections did not make it. This can happen if you don't do a one to one folder to folder migration. It is easy enough to fix, you will need to go through all you assets though and make sure you don't have disconnected nodes or missing variable inputs.
If after you have cleared that up, you still are unable to package, please report back here with the new packaging logs as before.
answered Nov 16 '15 at 06:49 PM
Lovecraft_K ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here