How to globally disable UE4 caching feature?
I built a new system for UE4 to ease working with the editor. It's quite powerful for light and shaders calculations but its weak point is the 128GB SSD. I want to save space and extend its lifetime so I wonder whether it is possible to turn off all the caching features for all my current and future projects at once? I don't need light or shaders to be cached since its calculating is fast enough.
asked Nov 16 '15 at 10:36 PM in Using UE4
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