Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Overriding GearVR default 1024x1024 resolution

Just wondering if this is possible, I've tried modifying the hardcoded values (OVR_DEFAULT_EYE_RENDER_TARGET_WIDTH/HEIGHT) in GearVR.h without much success. It slows down the rendering but doesn't produce any discernible increase in the quality of the scene (I'm just trying to display a 360 photo and a couple menu options so I can deal with a bit of a performance dip).

Product Version: UE 4.10
more ▼

asked Nov 17 '15 at 01:24 AM in VR

avatar image

16 2 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Same question. Also, the command line HMD SP does not seem to have any effect

more ▼

answered Mar 03 '16 at 12:21 AM

avatar image

439 43 49 65

avatar image devel.bmad Mar 03 '16 at 12:33 AM

Does UE4 support layers on GearVR now?


"Layer support allows multiple independent application render targets to be independently sent to the HMD. For example, you might render a heads-up display, background, and game space each in their own separate render target. Each render target is a layer, and the layers are combined by the compositor (rather than the application) right before distortion and display. Each layer may have a different size, resolution, and update rate."

(not sure if this is available also on mobile)

avatar image devel.bmad Mar 03 '16 at 12:59 AM

Are layers supported in UE4 on gear VR now?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question