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[Closed] Packaged exe will not run

Hi all,

Ive been using UE4 for a few months now over various versions and decided to upgrade my system. I'm using 4.9 and have installed the ue4 pre-reqs but i can't get any packaged exe to run from the Windowsnoeditor folder they just flash up for a second , dissapear then hang in the task manager which cannot seem to close them out. i have tried this on 4.9 and 4.10 on my own projects and sample projects. i have installed ue4 via the epic games launcher as i do not have any knowledge of C++ , github etc. the .exe's themselves will run from the binary folder within the content folder but im pretty sure they should run straight from the initial shortcut from Windowsnoeditor.

any help would be greatly appreciated

Product Version: UE 4.9
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asked Nov 17 '15 at 02:05 AM in Packaging & Deployment

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je0810
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avatar image Horus_Ray666 Dec 07 '15 at 05:42 PM

https://answers.unrealengine.com/questions/342000/can-not-run-a-game-after-packaging.html?sort=oldest

I'm with the same trouble, but according to the above question, tentatively I can run the exe by changing the project name into "MyProject" and repackaging.

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The question has been closed Jul 07 '16 at 02:48 PM by Samantha Sutton for the following reason:

Issue is now outdated. If you are still experiencing this issue, please make a new post for assistance. Thanks!


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