Cannot call Actor Add Component inside Function Library
I made a function library and a method, the input is an Actor type variable, and when I drag off this variable, I can't use any Add Component method.
When I do the same in normal blueprint class graph, there's of course no problem.
asked Nov 17 '15 at 09:33 AM in Bug Reports
This is expected behavior. The reason that you cannot add a component inside of a function library is because the Add Component nodes store a template upon creation, and in the function library there is nowhere for this template to be stored.
answered Nov 17 '15 at 07:18 PM
Sean L ♦♦ STAFF
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