Does UE4 support shape keys? (face animation)

Hi!
I am currently doing some content creation with blender, before i start developing my game with UE4. To animate (organic) faces, blender is using a shape key system. And i want to know, if i can use them.
Blender can export these file types:
.blend .obj .dae .ply .stl .3ds .fbx .x3d
(I am no native spaker, so don’t blame me for any gramatical stuff)

(I’ve just wached a 3Ds Max tutorial) Yes, it’s basically the same … let’s hope, blender is able to export it.

If what you have in Blender is like 3Ds Max’s morph targets, then yes.

Yeah, Max’s exporter has an option to export morph targets so you should be good to go if Blender one has that option as well. If you can’t figure it out or not sure if that option exists, ask around in the forums. There are plenty of Blender users around and i’m sure you’ll get help.

And if blender isn’t able to export this … i am pretty shure, 3Ds max is able to import .blend files and as a student, i can get a free version.
(-Hi! Do you’ve got 3Ds Max?
-Yes!
-Great! What you’re doing with it?
-er … i am using it as a converter …
-o.O) ^^