(Problem) First Person full body
I was adding the body from Third person example to a First Person project and now I can't move the player in game. It shows this error:
Error Accessed None 'CallFunc_GetMovementComponent_ReturnValue' from node Set IsInAir? in graph 'EventGraph' in blueprint ThirdPerson_AnimBP
First of all, I add a new skeletal mesh to FirstPersonCharacter, then delete the Mesh2p (arms), and finally move camera to adjust it.
I think maybe I've lost something in the process but I can't find what.
Thanks in advance!!
asked Nov 17 '15 at 11:04 AM in Using UE4
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