(Problem) First Person full body

Hi all,

I was adding the body from Third person example to a First Person project and now I can’t move the player in game. It shows this error:

Error Accessed None ‘CallFunc_GetMovementComponent_ReturnValue’ from node Set IsInAir? in graph ‘EventGraph’ in blueprint ThirdPerson_AnimBP

First of all, I add a new skeletal mesh to FirstPersonCharacter, then delete the Mesh2p (arms), and finally move camera to adjust it.

I think maybe I’ve lost something in the process but I can’t find what.

Thanks in advance!!

The problem it’s solved by deleting the old FirstPersonCharacter and adding a new one.

So I don’t know what was the problem