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[BUG] 4.10 Hidden BSP brush blocks selection of other brushes behind it

Hi,

Steps to reproduce:

1) Create empty map

2) Place 2 BSP boxes next to each other

3) Position the viewport camera in such a way that Box1 blocks view of Box2

4) Hide Box1 from World Outliner

5) Try to select Box2 in the viewport

Notice that Box2 can't be selected in the viewport if the view is blocked by Box1(even though it's hidden).

Additional info:

  • This doesn't seem to happen to other types of actors that are behind the brush. For example, a static mesh can be selected through the hidden brush.

  • This happens both in Perspective and any of the orthographic viewports

Thanks for the help.

alt text

Product Version: UE 4.10
Tags:
bspbug.png (619.1 kB)
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asked Nov 17 '15 at 12:25 PM in Bug Reports

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George_Cristian_Tudor
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avatar image vanderleymaia Jan 06 '16 at 02:14 AM

Same problem here :/

avatar image JohnMakesGames Jan 19 '16 at 03:11 AM

I am getting this bug too. Any updates?

avatar image vanderleymaia Jan 19 '16 at 10:36 AM

I dont think so, maybe in the version 4.11 they will fix that.

avatar image Adam Davis STAFF Jan 19 '16 at 03:03 PM

Hi JohnRossPorter,

I just checked UE-23433 and it has been fixed internally. It is marked as 4.11, so keep an eye out for the release notes!

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Hi George_Cristian_Tudor,

I was able to reproduce this on my end and have entered a bug report, UE-23433, to be assessed by the development staff.

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answered Nov 17 '15 at 06:55 PM

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