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[4.10] Crash Editor when importing fbx

The title say it all . The fbx importing just fine in 4.9.2 but crash in 4.10.0 Here is the file : link text

Anyone show me how to work around this issue at the moment ?

Product Version: UE 4.10
Tags:
walker_walk.rar (253.4 kB)
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asked Nov 17 '15 at 03:11 PM in Bug Reports

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Lam Vu
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2 answers: sort voted first

Hi Lam Vu -

Thank you for your report, we are tracking this issue as UE-22956. As we investigate a solution, I will keep you informed here.

Eric Ketchum

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answered Nov 17 '15 at 03:47 PM

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Lovecraft_K ♦♦ STAFF
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If you're using the github version, apply the following changes to fix the crash:

https://github.com/M3d10n/UnrealEngine/commit/dfa5bc20e9ce003ec2706a906e7e255526c933fc

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answered Nov 26 '15 at 04:25 PM

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manoelneto
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avatar image Lam Vu Nov 28 '15 at 05:51 PM

Im using the binary version but i'll try someday. Thanks for your help ^ ^

avatar image Lovecraft_K ♦♦ STAFF Nov 30 '15 at 08:44 PM

Hello -

While manoelneto commit does fix some issues with Static Mesh imports, this particular issue has to do with Skeletal Mesh Animation imports and the commit will not correct this crash. We are still actively looking for a fix for this issue -

Thank You

Eric Ketchum

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