x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

How do i make my character automatically move faster

Hello,

how can i make my character move faster in MyCharacter blueprint? I want to gradually speed it up, so it will run/walk faster and faster.

Thanks.

Product Version: UE 4.9
Tags:
more ▼

asked Nov 17 '15 at 07:37 PM in Blueprint Scripting

avatar image

MySQL
3 1 2 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

Hi,

I can't verify it cause i'm Not at home but you should try to take the delta seconds from EventTick in your Charakter BP and connect it to the Charakter walk speed.

Another possible solution could be walkspeed=walkspeed+x..delay..call walkspeed=walkspeed+x again etc.

I hope this helps.

more ▼

answered Nov 17 '15 at 08:30 PM

avatar image

t_0mmy
21 1 1 3

avatar image MySQL Nov 17 '15 at 08:45 PM

thanks for advice, it helps, but i exactly don´t get how you mean it, becuse i am start learning UE, 3 moths ago, so please can you send here photo of blueprint, or something else how could i make it in my project (after you get home of course), thanks again

avatar image RomFou Nov 17 '15 at 09:26 PM

have you already tried to make some changement in the character movement ?

In your blueprint character you have a character movement component, and a variable called ' acceleration '. If it still don't work, second like is the solution.

alt text alt text

avatar image MySQL Nov 17 '15 at 09:54 PM

Yes i know about it (character movement) a but i want to my character simply automatically move faster and faster, and he moves foward only, i´ll try your blueprint screen, but if you have any ideas put it here please :)(there is my movement Blueprint, so how to add your nodes into it?) alt text

ue.png (359.0 kB)
avatar image RomFou Nov 17 '15 at 11:20 PM

Actually in your blueprint you can move right and left because your 'Input MoveRight' is connected with ' add movement input '.

You are lucky, i still have the runner project :) .

Here is the simpliest solution : alt text

solution.png (207.1 kB)
avatar image MySQL Nov 18 '15 at 03:37 PM

Thank you this works prefectly as i want :), thanks all of you for help :)

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

There is nice answers, but I'd like to add some more about smoothing.

You can either use float curve variable or calculate cosine graph for non-linear smoothing.

Also you can use in blueprint easily

As I know cosine is much cheap and faster than curve variable.

more ▼

answered Nov 18 '15 at 04:26 PM

avatar image

MeepMeep
74 2 4 12

avatar image MySQL Nov 18 '15 at 05:56 PM

thanks too :)

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question