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I can't optimize my games (couldn't slow the graphics)

Hi guys, do you know why I can't slow the graphics of my game? I can't optimize them by packaking options.

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asked Apr 22 '14 at 10:42 PM in Packaging & Deployment

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avatar image [Epic]Maximusdb3 STAFF Apr 23 '14 at 09:15 PM

Hi Beleriath,

Could you elaborate more on your request? Do you want to lower your graphics settings or as Shadowriver mentioned, lower your FPS specifically?

Also if you can tell us if you're working with the Binary (launcher) or Source (Github) version, that would help as well.

-Max B.

avatar image Beleriath Apr 23 '14 at 09:27 PM

Hi, I am working with Source. I want to low my graphics's game, because I want to have more than 5 fps. Thx for your answer ^^

avatar image [Epic]Maximusdb3 STAFF Apr 28 '14 at 01:25 PM

Take a look at the answer to this question. It should answer your question as well! https://answers.unrealengine.com/questions/23023/trouble-configuring-game-settings.html?sort=oldest

-Max B.

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2 answers: sort voted first


Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.


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answered Nov 25 '14 at 03:21 PM

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[Epic] Gribbs ♦♦ STAFF
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You mean setting max FPS?

If you can't find this in renderign settings, you can add this manually to DefaultEngine.ini in config directory in you projct directory:

 r.MaxFPS=(place how many fps here)

If you already have [/Script/Engine.RendererSettings] just add the bottom part undr that section

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answered Apr 22 '14 at 11:05 PM

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