I’d like to suppress log output to screen. I need to capture b-roll & trailer footage, but would like to do it running standalone from the editor rather than cooking a build so that I still have access to various cheats.
In UE3 I could do this with console command “suppress all”, but there doesn’t seem to be an equivalent in UE4.
I’ve tried using the -silent & -nowrite launch arguments, and tried adding the following to engine.ini:
[Core.System]
+suppress=Error
+suppress=ScriptWarning
+suppress=ScriptLog
+suppress=Warning
+suppress=LogBlueprint
+suppress=LogBlueprintDebug
All to no avail. Any suggestions?