Object has Overlapping UV's and Lightmap UV are overlapping by 1.3%
Once I build the level I am creating a few of my objects cause the following errors to appear: "Object has Overlapping UV's" and "Lightmap UV are overlapping by 1.3% (This value varies from object to object) Please adjust content - Enable Error Coloring to visualize." I'm using the Infinity Blades: Grass Lands pack for the objects and currently I am having this error with SM_Plains_Vine01, SM_Exo_WoodPlanks02, SM_Plains_Flowers02 and SM_Plains_Flowers04.
I'm still fairly new to UE4 so if you could provide and screenshots of what I need to change in order to correct these errors then that would be greatly appreciated! Thank you in advance :)
asked Nov 18 '15 at 01:41 PM in Rendering
The importance volume is called because you do not have a lightmass importance volume within your scene. Please add on and have it encompass all of your assets.
After you test these three things please respond with your results.
answered Dec 29 '15 at 04:02 PM
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