How can change a static mesh material via blueprint
I made a script that lets the publisher choose to static mesh and shows the materials used in it. Then I wish you could change this material. I've tried many ways and I am not finding solution. Can you help me.
Well, on the left side tab of the editor, you can find variable tab. Default static mesh / Custo'n'staticmesh (which is typing error I think..) You can select those variable and see Detail tab, and you can select meshes and assign into those variables. but you must compile your blueprint otherwise you're not able to fix those meshes.
answered Nov 18 '15 at 09:21 PM
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