Running 4.10 on OS X.
I have a C++ project I made in 4.9.2 that is linked up with git. It was working fine the couple times I messed with it before 4.10 came out. Me, enjoying being on the bleeding edge of things, installed it right away side by side with 4.9.2, upgraded the project, and pushed the changes to the repo. I’ve been adding a few classes (one inheriting from actor, one from character, and one is an interface class) and working on a few levels until recently its started freezing for no explicable reason when hitting any form of play or when I try to compile, either from Xcode or from the editor.
The program becomes completely unresponsive, and I have to go to Activity Monitor to force quit the instance. I have tried 1) creating new projects, C++ and blueprint based. All new projects have this same problem. 2) Removing 4.9.2 and 4.10.0 and reinstalling 4.10.0 and it still does not work. There seems to be no rhyme or reason to this issue.
I had this same problem yesterday, and then around 2 hours later it was fine again. Compiled several times without issue. Now today it is back. I’m unsure what to do or what is causing this.