UE4 can't open project after updating to 4.10
I'm trying to update the project from 4.9.2 to 4.10, but loading of the updated project freezes each time at 73%. The process doesn't use CPU time and doesn't affect the disk. In my last attempt it continues for a more then 4 hours so, I guess, waiting is useless here. I also tried to recompile the project manually in VS2015 and launch as a debug instance, but with the same result. By the way, another test projects open without any problems after update to 4.10 on my system.
UPD. It stucks on initializing phase even if i choose 'skip conversation' option when i try to launch the project in 4.10. Any ideas? I really need to upgrade to 4.10.
I tried to follow your example by setting up a GameMode created in code with a blueprint based off of it set in the editor and then upgrading the project from 4.9.2 to 4.10. The project was able to open without issue after the conversion. It's possible that the game mode (class or blueprint) became corrupted in the conversion process. I'm glad to hear that recreating the game mode solved the issue for you.
answered Nov 23 '15 at 02:17 PM
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