Getting a crash when opening character blueprint

Hello guys, I change a blueprint of sidescroll character last night. But this night i have a problem:

[2014.04.23-03.37.02:289][ 0]LogWindows: Assertion failed: !Obj->HasAnyFlags(RF_NeedLoad|RF_NeedPostLoad|RF_ClassDefaultObject) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.0\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 1742]
Attempting to replace an object that hasn’t been fully loaded: EdGraphPin /Game/Blueprints/MyCharacter.EdGraphPin_5991
Stack:
Address = 0xec33b496 (filename not found) [in C:\Program Files\Unreal Engine\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]

Thanks for helping.

Hey Ricardo,

Thank you for your feedback. Could you please describe how this error appears? Is this a crash or is it an error message? Could you also provide exact steps as to how you came about the error that has occurred?

Have a great day!

In case only happens when I try to play or when I open the MyCharacter blueprints, MyGame. It simply closes the unreal.

Thank you for the additional information. Since this has occurred in the editor, could you please go to the folder: “(Projectname)/Saved/Logs” and zip up the content from that folder and attach it to a post. That would allow us to find a better investigate the issue.

Thanks!

Hello,

I am temporarily marking this question as answered for tracker purposes. Please feel free to comment and re-open this thread when you are prepared to move forward with the investigation.

Thanks
Sean