About the -emulatestereo command. The left eye and right eye are inversed

I just want to use “-emulatestereo” command to get side by side stereo, and find that the left view and right view are not correct.

About the -emulatestereo command. The left eye and right eye are inversed.

Show you:

http://a.picphotos.baidu.com/album/s%3D1400%3Bq%3D90/sign=a4dba79aedf81a4c2232e8cde71a5b28/c2fdfc039245d6887cd7a74aa2c27d1ed31b2402.jpg

http://g.picphotos.baidu.com/album/s%3D1400%3Bq%3D90/sign=711f09e61930e924cba498357c385577/bd315c6034a85edffba6eacd4f540923dd547531.jpg

Hi, they are not just inversed, even if i change the sides the 3D effect doesn´t seem quite right :frowning: tested it on multiple versions of the engine. Far elements should be at the same spot and meshes etc. that are closer to the camera should differ alot

Hello, we fixed this bug in the new pull request:Fix One Bug for Side by Side Stereo 3D(FFakeStereoRenderingDevice)#2968 by yehaike