how to turn off foliage dithered lod transition

I can’t find a way to turn off dithered lod transition of a foliage meshes

the right mesh is just a static mesh placed in a scene

left one in a foliage and transition between lods is dithered, but i really need it to be fast and snappy

is there a way to control transitions?

https://i.gyazo.com/9529f96032c419cfee69097d21d55e74.png

Hi Razorfield,

This is not possible when using foliage instances due to the way the system is used.

There was a feature request in for this with UE-20650, but after research and investigation it’s not something that is possible in a more efficient way than this. You can read in more detail the reasoning behind this in this thread from our developer JackP where he goes over this.

So with that in mind the only way to not have the transition like this is to have any object you want to “pop” rather than dither in should be manually placed rather than using the foliage tool.

I know this isn’t the answer you may have been looking for, but I hope Jacks post can help better explain the reasoning behind it.

Tim