Cannot find my custom notify in blueprints?
I am currently trying to create a Footstep sound that changes based on the material. I have followed several tutorials online, but I always get stuck at attaching my "AnimNotify" event as it just doesn't appear. Is there something I might be missing? I am using the third person tutorial package. Thanks a lot for your help!
asked Nov 20 '15 at 01:28 PM in Blueprint Scripting
I know this is a very old post, but I had the same problem recently and the solution was to just add another (different) notifier. Then both popped up in the event graph.
answered Oct 24 '17 at 07:16 PM
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