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Deathmatch in ShooterGame

I am looking thru the shootergame sample and I see some hints that there is gamemode for team play (Team Deathmatch) is this something that is not complete and possibly why I cannot seem to enable it? If so is this going to be released in the sample later ? Is it possible to do this in blueprints or just in C++? Any help in the right direction either way of course would be appreciated.

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asked Mar 11 '14 at 02:26 AM in C++ Programming

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ue4-archive ♦♦ STAFF
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2 answers: sort voted first

Hi Emile,

Thank you for your question. Team Death Match is currently available as a Game Mode option that can be set in your World Settings. Under Game Mode, change the Default Game Mode and the Game Mode for PIE to ShooterGame_TeamDeathMatch to set shootergame to TDM mode. Please let me know if that helps.

Cheers,

Alexander

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answered Mar 11 '14 at 02:26 AM

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ue4-archive ♦♦ STAFF
49.9k 3665 1991 9119

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 02:26 AM

Yes the PIE seems fine but I cannot add bots and the Menu system has no selection for it to create a Host. I will assume this needs to be fixed/added in slate?

Also I found the class for ShooterTeamStart and the settings for Spawn Team do seem to decide where you spawn Team 0 or Team 1. You can change your team in console with the CHANGETEAM (int) being 0 or 1.

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 02:26 AM

The menu for Team Death Match is planned to be released in an upcoming build, along with some more functions. You should be able to spawn bots onto the enemy team using the "SpawnBot" command in the command console (accessed in game mode via the tilde "~"). They will only spawn as enemies, so I have created a request for "SpawnBotOnTeam" and "ChangeBotTeam" commands. Let me know if there is anything else I can clarify for you.

Thanks,

Alexander

avatar image TorQueMoD Feb 15 '16 at 06:20 PM

In 4.8 if you look at the options for the ShooterTeamStart actor there are options to set Spawn team (0 or 1) and also not for players and not for bots flags but these don't seem to work. I often spawn on the ones listed as not for players AND if I'm on team 0, I still spawn on the points marked for team 1.

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Yes I've done that and in console I see the command for CHANGETEAM. I am having issues with player spawns. In the menu for server host only FFA is available. I guess this has to be fixed in Slate?

ok I found the class for ShooterTeamStart and the settings for Spawn Team do seem to decide where you spawn.

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answered Mar 11 '14 at 02:26 AM

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