Travel Seamless client crash, if map include Landscape with custom physical material
Crash then client seamless travel on new map, that include landscape. Crash happens in package game.
If you setup the custom physical material into landscape (different from the default physical material ! ) or in its layers, it will generate an error when client ( not server! ) seamless traveling on this map.
UE 4.10 Source. 16 Gb RAM, NVidia GeForce 650.
We haven't heard back from you yet, so I'm resolving this post for tracking purposes. If you're still experiencing this crash, please feel free to respond with the information requested above, and we can continue investigating. There are some known issues with Seamless Travel that may be related, but I'll need some more information to confirm. It may also be helpful to get your Machine ID from the Crash Reporter dialogue. Thanks!
answered Nov 27 '15 at 07:36 PM
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