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Spawn Class by Variables

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My Question is: Why SpawnActor doesn't work with 'Object Types' 'Actor' 'Class'. How can i fix this?

thanks for every answer

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asked Nov 21 '15 at 08:03 PM in Blueprint Scripting

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Slashlol
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avatar image Erasio Nov 21 '15 at 08:35 PM

I am not quite sure what you mean...

Are you asking why you can't spawn an actor via a reference to an already existing actor?

avatar image Slashlol Nov 21 '15 at 09:44 PM

i connected the class variable (which is set as a actor blueprint) with the class that should spawn. but nothing spawns when i try it.

avatar image Erasio Nov 21 '15 at 11:22 PM

Doesn't it spawn anything in your level or did you check the world outliner as well?

Because an actor has by default no visible part you won't see anything in your level.

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1 answer: sort voted first

SpawnActor function in C++ (which will be called when you use spawn actore node) always on all fail scenerios (when it return null/none) prints reason why it does not spawn in logs. Open log by "Window->Devlopment Tools->Output log", trigger the spawn and see what logs say.

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answered Nov 22 '15 at 05:10 AM

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Shadowriver
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