Why is LPV in my project working in 4.9 but not in 4.10

Hi,

I’ve got a UE4.9 project with LPV working just fine in it, but when I open it in 4.10 the LPV just doesn’t work.

(I have placed the required config line in consolevariables.ini)

Are there some new additional requirements for getting it going or should it just work?

Ok, I found that if I crank up the settings in the Global PostProcess actor the LPV is still working.