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Build Fail Error MSB3073

Having trouble compiling, can anyone help?


 1>------ Rebuild All started: Project: ProjectLife, Configuration: Development_Game x64 ------
 2>------ Skipped Rebuild All: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
 2>Project not selected to build for this solution configuration 
 1>  Cleaning ProjectLife Binaries...
 1>  Parsing headers for ProjectLife
 1>  C:/Users/Bladerunner/Documents/Unreal Projects/ProjectLife/Source/ProjectLife/UBpVideoSettingsLib.h(70) : Expected an include at the top of the header: '#include "UBpVideoSettingsLib.generated.h"'
 1>Error : Failed to generate code for ProjectLife - error code: OtherCompilationError (5)
 1>  UnrealHeaderTool failed for target 'ProjectLife' (platform: Win64, module info: C:\Users\Bladerunner\Documents\Unreal Projects\ProjectLife\Intermediate\Build\Win64\ProjectLife\Development\UnrealHeaderTool.manifest).
 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(43,5): error MSB3075: The command ""C:\Program Files\Epic Games\4.8\Engine\Build\BatchFiles\Rebuild.bat" ProjectLife Win64 Development "C:\Users\Bladerunner\Documents\Unreal Projects\ProjectLife\ProjectLife.uproject" -rocket" exited with code 5. Please verify that you have sufficient rights to run this command.
 ========== Rebuild All: 0 succeeded, 1 failed, 1 skipped ==========
Product Version: UE 4.8
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asked Nov 22 '15 at 12:55 AM in C++ Programming

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The error speaks for itself: Header files that declare UCLASS or USTRUCT types need to include a particular autogenerated header. If you have a class MyHeader.h with those, it needs to include MyHeader.generated.h after all the other includes and before any of the class declarations.

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answered Nov 22 '15 at 01:40 AM

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avatar image TriviusAkakous Nov 22 '15 at 06:23 AM

Thanks so much! Good to know that was where the issue was. Turns out there was a typo in the include, but didnt need those files anyway.

Next problem I had was the same as this guy: LNK1181 Error

Just did the same and cleaned out the two folders (dont have any c++ yet) which resulted in it compiling!

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