Variable not found when starting game in Standalone Game
I've got a little problem when trying to start my game via Standalone Game shortcuts. First of all these are my created shortcuts
I've got these settings from the YouTube videos about "Networking" uploaded by "UnrealEngine".
Inside my game I've added variables to some of my C++-Classes. For one I added a
These variables are then used by Blueprints like this:
When starting the game from within the editor as "New Editor Windoe (PIE)" it starts fine and no errors occur whatsoever. However when starting the game from the shortcuts mentioned above I get multiple errors such as:
All warnings and errors inside the log can be found here:
What I've tried so far:
I can't figure out what my problem happens to be. Does anybody know how to fix this issue?
asked Nov 22 '15 at 01:19 PM in C++ Programming
I tried figuring this out for literally two days and then posted this question. Two minutes I've submitted the quesion I found the solution. VisualStudio was debugging in
answered Nov 22 '15 at 01:34 PM
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