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Short particle burst

Hi everyone I was just curious to know how I could make a short little particle effect explosion for my shipyard. What I wanted was a small explosion of air as the umbilical cord detaches from my ship. So far tutorial I have looked at haven't been useful and most important of all is I need it to be controlled in the matinee so it will happen about 45 seconds into the animation.

Many thanks Alex

Product Version: UE 4.9
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asked Nov 22 '15 at 06:45 PM in Using UE4

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Lawson112
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Hi Alex,

The Content Examples project has some good particle systems that you can use as a starting point for the air explosion that you want.

You can also find a great set of tutorials for creating your own particle systems here: https://www.youtube.com/playlist?list=PLZlv_N0_O1gYDLyB3LVfjYIcbBe8NqR8t

Here are the steps you can take to activate a particle system through matinee:

  • In the Required module of your particle system, set Emitter Loops to 1

  • Also in the Required module, set Emitter Duration to the amount of time the effect should last after becoming active

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  • Drag the particle system from the content browser into the level and position it

  • In the details panel of the editor, uncheck the Auto Activate property of the particle system

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  • With the particle system still selected, open matinee

  • Right click in the Tracks panel and select Add New Particle Group

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  • Choose a name for the group and press enter

  • Select the particle group track and scrub the timeline to the 45 second mark

  • Press enter and select Trigger, then click OK

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You can actually trigger the effect multiple times in the same matinee if you so chose.

emitterprops.jpg (8.7 kB)
deactivate.jpg (16.1 kB)
add_group.jpg (18.2 kB)
trigger.jpg (23.1 kB)
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answered Nov 22 '15 at 11:53 PM

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Alderbit
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avatar image Lawson112 Nov 25 '15 at 11:05 PM

Thanks it's working quite well now :D

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