Same AI for different rooms in a dungeon

So right now I am working on AI for my project and I have a basic just randomly wander AI and at the moment working on an AI that will go to actual patrol points. My question is how would I go about if I want to separate the AI to specific rooms. Would I need multiple navmesh bounds or multiple AI’s with their own Blackboards and behavior trees and what not?

Thank you in advance for the help! :smiley: