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Multiplayer Shootout: LAN Join Failure w/ 2 Computers

Hello All,

Using UE 4.9, 'Multiplayer Shootout' works when I have two instances on the same computer.

But when I try with two computers (over LAN or Internet), the client fails to connect due to a "Error: Connection Lost" for the Client.

I've even turned off the firewall from the host -and- edited 'DefaultEngine.ini >> DefaultPlatformService=Null'.

Any tutorials to help with this? Thanks so much in advance. :) Jason

Product Version: UE 4.9
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asked Nov 23 '15 at 06:27 AM in Bug Reports

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EneJay
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avatar image Ben Halliday STAFF Nov 23 '15 at 03:34 PM

Hey EneJay,

Please follow the instructions to get both the Server and Client logs as described here:

https://answers.unrealengine.com/questions/319931/shootout-multiplayer-joining.html

and zip/attach them here. Thanks!

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Hi EneJay,

We haven't heard back from you yet, so I'm resolving this post for tracking purposes. If you're still having trouble getting the Multiplayer Shootout project to join, please respond with the information requested above and we can continue investigating. Thanks!

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answered Nov 27 '15 at 07:38 PM

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