Multiplayer Shootout: LAN Join Failure w/ 2 Computers

Hello All,

Using UE 4.9, ‘Multiplayer Shootout’ works when I have two instances on same computer.

But when I try with two computers (over LAN or Internet), client fails to connect due to a “Error: Connection Lost” for Client.

I’ve even turned off firewall from host -and- edited ‘DefaultEngine.ini >> DefaultPlatformService=Null’.

Any tutorials to help with this? Thanks so much in advance. :slight_smile: Jason

Hey EneJay,

Please follow instructions to get both Server and Client logs as described here:

and /attach them here. Thanks!

Hi EneJay,

We haven’t heard back from you yet, so I’m resolving this post for tracking purposes. If you’re still having trouble getting Multiplayer Shootout project to join, please respond with information requested above and we can continue investigating. Thanks!