Packaged game keeps crashing
Hello, I'm packaging a single map but when I run the executable the game crashes immediately. I've attached the log file.link text
The map runs fine in the editor and I've adjusted my packaging settings to include the map as "Game Default," "Editor Startup," and "Server Default." The game mode is the First Person Shooter Blueprint version.
Thank you for your time.
asked Apr 23 '14 at 05:00 PM in Packaging & Deployment
Came up with a solution, sort of. The problem had to do with my lightmass importance actor. Not sure what in it was causing the problem but deleting it sorts it out for now. I'll update if I figure out what settings let me keep my lightmass and stop my crashing.
EDIT: Made another major breakthrough that may help others. Cables seem to be causing crashing too. I'm trying out different combinations of settings before going ahead and completely removing them, although that is the quick fix.
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