Create Level Template?
Quick Question, How do you go about creating a level template, as in the ones you find in editor when you File->new level?
I would like to make a base template for myself to derive multiple levels from.
asked Apr 23 '14 at 05:26 PM in Using UE4
Just to answer this more clearly for future readers.
Your template map does indeed go inside of Engine\Content\Maps\Templates
Import a thumbnail "inside the editor" to Engine\Content\Maps\Templates\Thumbnails compare the texture settings to the default thumbnail already in there. It needs to be a size of 200px x 200px
BaseEngine.ini needs to be edited.
[/Script/UnrealEd.UnrealEdEngine] AutoSaveIndex=0 +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default")
You need to create another "+TemplateMapInfos" line, and fill in the correct directories for the thumbnail and map.
If you want custom imported assets in the level you can also import those into Engine\Content\MapTemplates
answered Jan 07 '15 at 09:53 PM
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