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Create Level Template?

Quick Question, How do you go about creating a level template, as in the ones you find in editor when you File->new level?

I would like to make a base template for myself to derive multiple levels from.

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asked Apr 23 '14 at 05:26 PM in Using UE4

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x90
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2 answers: sort voted first

Just to answer this more clearly for future readers.

Your template map does indeed go inside of Engine\Content\Maps\Templates

Next

Import a thumbnail "inside the editor" to Engine\Content\Maps\Templates\Thumbnails compare the texture settings to the default thumbnail already in there. It needs to be a size of 200px x 200px

Next

BaseEngine.ini needs to be edited.

[/Script/UnrealEd.UnrealEdEngine] AutoSaveIndex=0 +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default")

You need to create another "+TemplateMapInfos" line, and fill in the correct directories for the thumbnail and map.

Lastly

If you want custom imported assets in the level you can also import those into Engine\Content\MapTemplates

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answered Jan 07 '15 at 09:53 PM

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TylerWaltersOculus
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avatar image dbulla Aug 19 '15 at 09:15 PM

Thanks Tyler, this really cleared things up!

avatar image Motanum Aug 17 '16 at 05:50 PM

This worked for me! Thanks! This should be marked as Answered!

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You can find level templates here, you could try to add them

Engine\Content\Maps\Templates

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answered Apr 23 '14 at 05:33 PM

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Shadowriver
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avatar image x90 Apr 23 '14 at 05:37 PM

I'm not talking about when you start a new project. When you select File->new level, while a project is already open, you have "Default" or "Empty Level," I'm looking to figure out how to add a new one, say "Basic Outdoor" or similar

avatar image x90 Apr 23 '14 at 05:39 PM

Am i crazy? lol, or are we talking about the same thing?

avatar image Shadowriver Apr 23 '14 at 06:11 PM

ah you right :o there is level templats sorry

You can find them here: Engine\Content\Maps\Templates

I edited anwser

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