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Creating a goo like substance for explosion

Hi, I am trying to make an explosion effect where a grenade blasts out goo onto the walls and floors. I want it to drip but be very viscous. Is there a way to accomplish something like this? In a particle system or with some sort of liquid simulation?


Product Version: UE 4.10
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asked Nov 24 '15 at 04:02 PM in Using UE4

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Download the latest UT, it should have the bio rifle, that would be a good way to start since it sort of does the same, minus the grenade.

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answered Nov 24 '15 at 06:20 PM

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avatar image VoidGoat Nov 25 '15 at 03:43 AM

This isn't really what I want. I want it to be more goopey and cover walls and things. Like a slime.

avatar image Luos Nov 25 '15 at 12:03 PM

it does cover walls, it gets sticky and even has dripping effects. Its a good base to learn from to get the effect you want. Both material and blueprint wise.

As we dutchies say, look further than your nose is long.

avatar image VoidGoat Nov 25 '15 at 06:56 PM

Sorry perhaps I did not describe what I was looking for properly but this is very much not what I am looking for. I want more of a liquid simulation rather than just a blob that has dripping effects

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