Creating a goo like substance for explosion
Hi, I am trying to make an explosion effect where a grenade blasts out goo onto the walls and floors. I want it to drip but be very viscous. Is there a way to accomplish something like this? In a particle system or with some sort of liquid simulation?
asked Nov 24 '15 at 04:02 PM in Using UE4
Download the latest UT, it should have the bio rifle, that would be a good way to start since it sort of does the same, minus the grenade.
answered Nov 24 '15 at 06:20 PM
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