Hello guys. I’d like to thank you for the great engine and possibilities that it gives to developers.
My issue is that I used to run Unreal Engine 4.7-4.9 on my Lenovo Y50-70 and it was OK. Nothing that I’ve done with my computer, but downloaded version 4.10. After installation I cannot run eather game luncher or any of the engines (4.9, 4.10). When I run game launcher, here what it reports:
R e p o r t___f o r___E p i c___G a m e s___L a u n c h e r:
MachineId:0C0005FA436DF17F8B647D9589E26811
EpicAccountId:9db4f4e99c944a909ee3cbb06be8b687
You do not have any debugging symbols required to display the callstack for this crash.
R e p o r t___f o r___t h e___e n g i n e:
MachineId:0C0005FA436DF17F8B647D9589E26811
EpicAccountId:9db4f4e99c944a909ee3cbb06be8b687
Unknown exception - code 00000001 (first/second chance not available)
"Fatal error: [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Runtime\Windows\D3D11RHI\Private\Windows\WindowsD3D11Device.cpp] [Line: 402]
The Direct3D 11 device that was being used has been removed (Error: -2005270521 'RE
UE4Editor_Core!FDebug::AssertFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:374]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::InitD3DDevice() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11device.cpp:406]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHITick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:491]
UE4Editor!FEngineLoop::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launchengineloop.cpp:2503]
UE4Editor!GuardedMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor!GuardedMainWrapper() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll
Simultaneously with report it crashes my graphics card driver. Here what pops out to my screen at that moment:
Display Driver stopped responding and has recovered
I have already tried to uninstall graphics card drivers and did reinstall both old ones and new ones. It didn’t really help.
Please help me to solve the problem: I got half designed game which I simply cannot carry on because I simply cannot run the engine.
Thanks in advance.
Laptop Specs:
i7 4700HQ CPU 2.40GHz
8Gb of RAM
Nvidia Geforce GTX 860M 4gb