Horror Game: Character Movement
So I want to know how I can make it so the character can only run (which i have the max speed done for this already) during specific times in the game. I have already done the event graphs for Running and Walking. I am a beginner so please make this simple as possible. It's also fine if it is complicated.
If I understand correctly you have moments in your game when your character is running by default. Not sure how you solved movement in your game but I've tweaked FirstPerson Shooter character blueprint to give you example how you can achieve what you want:
It's not perfect, but it gets the job done. Now via setting variable
Edit: Assumed character movement: walking (default), running (left shift)
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