[HELP]Starting to get packaging launch error after converting to 4.10!

Ok i have an android and i went to 4.9 and launched the game from UE4 through my android and it worked perfectly so i know it’s not my projects fault. I went back to 4.10 and launched it and got a

PackagingResults:Error: Error Launch failed! Unknown Error

What the hell is going on? Here’s the whole output log.