Get all actors of class not getting all actors in level
So right now I have run into a problem in my paper2d project. It seems as if the get all actors of class are not getting all actors of class. I have two instances of an AI character in my game and right now I have it set up to where if on overlap is enemy then damage the enemy. Well it will only damage one of the enemies and none of the others. Below is how I am calling all actors of class.
asked Nov 25 '15 at 04:01 AM in Blueprint Scripting
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