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Door Collision is Block Character and NPC

Door Collision is Block Character and NPC, character and NPC can't walk through,but door is open. .(my setting)

  1. door physics is off

  2. door collision block all, door is static mesh (open door using blueprint timeline)

  3. character capsule collision (ignore only visibility,camera,weapon<> another is block)

  4. character collision (ignore only visibility,camera,pawn,vehicle<> another is block) http://imgur.com/a/Lqvxc

alt text

please help

Product Version: UE 4.9
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asked Nov 25 '15 at 04:58 AM in Blueprint Scripting

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avatar image stalhgker Dec 10 '15 at 12:48 PM

HELLO ? nobody ?

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Hello Stalhgker,

To make sure that no collision is blocking your character, can you try typing the following command into the console while you are running in PIE?

pxvis collision

This should visualize all of the collision volumes and show you if anything is touching that may be causing the character to not move through.

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answered Dec 10 '15 at 09:40 PM

avatar image stalhgker Dec 13 '15 at 02:21 PM

Hi matthew, may you email to me? i got some blueprint gonna show you

my email: stalker016@hotmail.com

avatar image Matthew J Dec 14 '15 at 02:45 PM

Hello stalhgker,

It would be best to send it to me through the forums' private message system. You can find find my profile here.

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