Name variable won't save if it has whitespace

Variables of the type Name aren’t saved properly if they contain a whitespace. As in, if I type ‘Hello Mint’, the variable will only save as ‘Hello’. Steps to replicate: Make a widget that has a name variable, make sure it is editable and exposed on spawn. Make another widget, and place the 1st widget into the 2nd widget, and enter something like ‘Hello Mint’ into the exposed variable. Now compile, and it should change the text you entered to ‘Hello’.

Hello,

This is a known issue, and has been fixed internally. The fix will be available in a future version. Thank you for your report.

Have a great day,

Sean Flint