[BUG] Vehicle wheels incorrectly colliding with volumes
I'm trying to create an invisible wall where the player's vehicle can pass through while other vehicles/pawns/things can't pass through. I tried creating an invisible wall that has a new collision object type. Then I set the invisible wall to block all vehicles and set the player's vehicle to overlap the invisible wall. The result should be that the vehicle can pass through the wall without problem. But instead, the wheels of the player's vehicle start sinking into the ground as they pass the invisible wall.
asked Nov 25 '15 at 07:00 PM in Bug Reports
Thank you for your detailed report. I was able to reproduce this following your steps and have entered a bug report, UE-23848, to be assessed by the development staff.
answered Nov 25 '15 at 07:38 PM
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