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Node to change compression settings

Hi Folks, I dont know if this is posssible. Basically I want to change the compression settings through materials.

Below is an example of my question

  1. I have imported an image as Normal map with "TC Normalmap" as compression settings.
    1. Is there a node which changes it to "TC Default" in materials on the fly.

Or is there any other alternative way to achieve the same. So that I can apply a single texture as normal map and also diffuse map.

Please advise.

Product Version: UE 4.7
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asked Nov 26 '15 at 08:52 AM in Blueprint Scripting

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