Hi,
I exported a very simple and flat landscape as FBX straight from the editor, but the editor crashes when importing it. Here’s the file in question: world_001_bg_ground.zip
The crash is an obvious null pointer exception. I see the master FbxMainImport.cpp has been updated with guards against the null pointer, but it would be pretty awful to have to wait until 4.11 for such fix, so here’s a commit with the changes:
https://github.com/M3d10n/UnrealEngine/commit/dfa5bc20e9ce003ec2706a906e7e255526c933fc