I’m pretty sure the answer is simple but as I’m new with blueprints I’d like a bit help.
So I got the following blueprint which runs just fine and spawns 5 items in my select area between BP_Item and BP_Item_Red (there are more like green,yellow,black etc but it doesn’t really matter)
what I want to do is set up the same thing but instead of a switch to randomly choose which actor to spawn, to be able to get the actors from an array which has them all stored and pick a random one like this
my issue is that I’m kinda lost on how to fill the array. Usually most type of arrays like “class array” which I used mostly so far with spawn actor, show up in class defaults and I can do that from there but “actor arrays” don’t show up . (example below)