Why media play on IOS in Unreal 4.10 crash when open level
I am very excited when Unreal 4.10 comes out,because the media on IOS can loop and rewind. But another problem has appeared:When I open another map using open level in blueprint,the app on IOS would crash weirdly. I feel really confused about it.Can someone help me solve this problem?
asked Nov 27 '15 at 07:00 AM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here