Can I use Construction Script to assign valeu in Structure Blueprint and them use in game?
Hi guys!!! Again....
As you can see in the images below, I created a construction script for the user to the editor, insert a static mesh. So it is associated with static mesh the system to see how many elements there it. Until then, fine.
The second part I created variables that the user can choose extra materials and would store it in the structure blueprint. I can save these variables in the structure blueprint and then use them during the game?
asked Nov 27 '15 at 09:50 PM in Blueprint Scripting
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