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Partly Texture a Surface?

Hi guys!

Well, is there a possibility to partly texture a Surface? I'm blocking out my level with BSPs at the moment to have raw layout.

For exampe I have a main hall with Marble floor and I'd like to have a carpet on it. I could use decals, but a carpet texture alone wouldn't look great. What I want is, that the carpet should consists of multiple parts: The main texture and the Border texture. Is there a way to realize this? alt text

(beware of my epic paint sk!llZ)

Product Version: UE 4.10
unbenannt.jpg (67.7 kB)
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asked Nov 29 '15 at 08:31 AM in Using UE4

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avatar image Designer102 Nov 29 '15 at 05:15 PM

I believe you can paint textures on objects, you could probably just paint the rug, and then the outside of the rug.

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If you are mapping out, you dont really need to add details like rugs. also, bsp should never be used in a final product, so why want a bsp rug?

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answered Nov 29 '15 at 01:05 PM

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avatar image Logan Bailey ♦♦ STAFF Dec 02 '15 at 11:06 PM

Hello Raildex_

Omnicypher, and Luos raise valid points. For final product you would either take the painterly approach or add geometry. Rugs are a filler and as such should be some of the last assets you add. Large items like a refrigerator or couch, those are the things you would want to add a BSP for. This way scale, placement, level flow and other such conceptual steps can be taken when you block out your level.


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