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How to use Report Perception Event?

Hi, I'm trying to figure out how to report a change in sight perception. For example, I want an enemy to react if another enemy that he is already seeing in front of him dies suddenly.

I figured I have to use this "Report Perception Event" node but it's asking for an AISenseEvent reference, which I can't find in blueprints. Anyone know how I can achieve this? Thanks!

Product Version: UE 4.9
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asked Nov 29 '15 at 03:13 PM in Blueprint Scripting

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avatar image rit Jan 16 '17 at 04:29 PM

I have the same question, what does "report perception event" do? and how do I use it?

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Add in your Enemy BP "Pawn Sensing" via Add Component. This feeds the AISenseEvent.

It adds the following features alt text

ue4_ai_01.png (41.3 kB)
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answered Jan 16 '17 at 04:39 PM

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